08.04 Blender 3D Modeling Basics
Blender is a free, open source 3D modeling and digital content creation software package that “supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation” 1 Since Blender is free, it can be used to make commercial content, unlike much of the software that you use as a student. Most software companies provide generous educational access to their software to students but this access stops after graduation. By learning multiple 3D modeling programs, you gain a better understanding of the concepts and have better versatility outside of school. Using Blender, allows you to create and sell your content from day one. This does not make it the best or better, but it is a good reason to know how to use it.
Blender Quick Start
The official Blender Online Documentation is a great place to get started with the basics of Blender as well as explore advanced topics.
Blender Essential Keyboard Shortcuts
| Blender Key | Action |
|---|---|
| T | Transform |
| G | Move |
| R | Rotate |
| S | Scale |
| HOME (win) or fn+Left Arrow | Frame all |
| NUMPAD . (can be customized) | Frame selected |
| tab | toggle edit / object mode |
| 1 | vertex mode |
| 2 | edge mode |
| 3 | face mode |
Blender Mouse Controls
| Mouse Control | Action |
|---|---|
| middle mouse button | orbit camera |
| shift + middle mouse button | pan camera |
| scroll wheel | zoom camera |
Blender Introduction
- Blender User Interface
- Blender Object vs Edit Mode
- Blender Extrude
- Blender Export STL
- Blender Apply All Transforms
Blender Basic Modeling
- Blender Merge Vertices
- Blender Auto Mirror
- Inset Across Mirror Modifier
- Blender Low Poly Car Model Tutorial
- Bevel and Sub D
- Hard Surface Plates