3D Modeling and Fabrication Course Content
00 Getting Started
- 00.00 Course Introduction
- 00.01 Course Description
- 00.02 How to Succeed in this Course
- 00.03 Syllabus
- 00.04 Course Links
- 00.05 Fusion 360 FAQ
01 Technical Sketching and Fusion 360
- 01.00 Introduction to Technical Sketching and Fusion 360
- 01.01 Technical Sketching
- 01.02 Technical Sketching Assignment
- 01.03 Third Angle Projections
- 01.04 Draw Two Objects in Third Angle Projection
- 01.05 Fusion 360 Introduction
- 01.06 Fusion 360 Exercise Exported Render Assignment
02 Fusion 360 Sketching Modeling Basics
- 02.00 Introduction to Modeling Basics
- 02.01 Basic Creation Tools in Fusion 360
- 02.02 Basic Pattern Tools Fusion 360
- 02.03 Fusion 360 Sketch Constraints and Fully Defined Sketches
- 02.04 Fusion 360 Rule # 1
- 02.05 Basic Rendering in Fusion 360
- 02.06 Export .f3d file from Fusion 360
- 02.07 Model Example Objects from Sketches in Fusion 360
- 02.08 Model Objects in Fusion 360 and Export Render Images
03 Laser Cutting
- 03.00 Introduction
- 03.01 Laser Cut Test File
- 03.02 Ideation Sketching
- 03.03 Cardboard Construction
- 03.04 Laser Cut Design Research
- 03.05 Laser Cut Ideation Sketches and Cardboard Model
- 03.06 Laser Cut Cardboard Model
04 Laser Cutting 3D Modeling
- 04.00 Introduction
- 04.01 Laser Cut Joint Examples
- 04.02 Fusion 360 User Parameter Basics
- 04.03 Import Sketches or Designs Fusion 360
- 04.04 Fix Design Timeline Errors Fusion 360
- 04.05 Laser Cut Living Hinge Modeling
- 04.06 Multi Component Example Model for Laser cutting
- 04.07 Model Laser Cut Project in Fusion 360
- 04.08 Laser Cut Fusion Model Self Assessment
05 Laser Cutting
- 05.0 Introduction
- 05.01 Laser Cut 3D Model Revisions
- 05.02 Create Laser Cutting Tool in Fusion 360
- 05.03 Install DXF Post Processor
- 05.04 Make Manufacture Model Copy
- 05.05 Lay Out Parts Flat for Laser Cutting
- 05.07 Export Laser Cut Toolpaths to DXF
- 05.07 Prepare DXF for Laser Cutting
- 05.08 Cut Out and Assemble Laser Cut Project
- 05.09 Laser Cut Self Assessment
06 3D Printing Introduction
- 06.00 Introduction
- 06.01 3D Printing Terms
- 06.02 3D Print Design Guidelines
- 06.03 Organic Forms with T-Splines
- 06.04 Check Bounding Box Size
- 06.05 Ideation Sketches 3D Print Test Print
- 06.06 Make 3D Model and Export STL File for 3D Test Print
07 3D Printing Test Prints
- 07.00 Introduction 3D Print Test Prints
- 07.01 3D Printer Ultimaker 2+ Tutorial think[box]
- 07.02 Advanced 3D Printer Settings Ultimaker 2+ Tutorial think[box]
- 07.03 Photographing 3D Artwork
- 07.04 Final 3D Print Ideation Sketches
- 07.04 think[box] Photo Documentation Instructions
- 07.05 3D Test Print Photo Documentation
- 07.10 Photo Documentation of Laser Cut Project
08 3D Printing Modeling and Fabrication
- 08.00 Introduction
- 08.01 3D Print Model
- 08.02 Print in Place Hinges
- 08.03 Export STL Fusion 360
- 08.04 Blender 3D Modeling Basics
- 08.05 Export STL Blender
- 08.06 Maya 3D Modeling Basics
- 08.07 Export STL Maya
- 08.08 Final 3D Print 3D Model
- 08.09 Final 3D Print
- 08.10 Final 3D Print Documentation
09 CNC Introduction
- 09.00 Introduction
- 09.01 CNC Design Research
- 09.01 CNC vs Laser Cutting
- 09.02 Scale Cardboard to Plywood
- 09.03 Pocket Cuts and Joints
- 09.07 CNC Project Ideation Sketches
- 09.08 Make Scale Cardboard Model
10 CNC Design and Modeling
- 10.00 Introduction
- 10.01 Additional User Parameters
- 10.02 Robust Parametric 3D Models
- 10.03 Fusion 360 CNC Modeling
- 10.04 Fusion 360 Model of CNC Project
11 CNC Fabrication
- 11.00 Introduction
- 11.01 Dogbone Fillets
- 11.02 CNC Tolerances and Fit
- 11.03 Create ShopBot Tool Fusion 360
- 11.04 Shopbot Toolpaths Fusion 360
- 11.05 Create Toolpath CNC Project
- 11.06 ShopBot Reservation
- 11.07 CNC Project Fabricated
- 11.08 CNC Project Documentation
12 Polygon Modeling
- 12.00 Introduction
- 12.01 Polygon Modeling Overview
- 12.02 Blender 3D Modeling
- 12.03 Maya 3D Modeling
- 12.04 Blender Add Materials
- 12.05 Maya Add Materials
- 12.06 Blender Rendering Basics
- 12.07 Maya Rendering Basics
- 12.08 Polygon Modeling Rendering Exercise
13 3D Animation Introduction
- 13.00 Introduction
- 13.01 Blender Texture Paint
- 13.02 Maya 3D Paint
- 13.03 Blender Principled BSDF
- 13.04 Maya aiStandardSurface
- 13.05 Blender UV Mapping
- 13.06 Maya UV Mapping
- 13.06 Texturing and Rendering Exercise
- 13.07 Create Seamless Textures
14 3D Animation Rendering
- 14.00 Introduction
- 14.01 Narrative Arc
- 14.02 Shot Types
- 14.03 Storyboards
- 14.04 Blender 3D Animation
- 14.05 Maya 3D Animation
- 14.06 Keyframes
- 14.07 3S Animation Project
- 14.07 Add Music and Sound
- 14.07 Import Animation Image Sequence
15 Final Projects
16 Module 16
- 16.01 Magical Powers Video Ideation
- 16.02 Magical Powers Video Footage Shot
- 16.03 Magical Powers Video
Instructions for Scanning Sketches