13.02 Your way, My way, Runway Project Assignment
Assignment Deliverables
Design and fabricate a single item, multiple articles or a complete look for the annual spring runway show.
Assignment Overview
As visual artists and designers, presentation of your work to the public is important. Audience reception both good and bad helps inform your practice and guides improvement. Having a defined presentation date and venue can serve as a catalyst and an incentive for creative activity. We will use the annual spring Runway Show as the motivation and inspiration for the final project.
Although this event occurs after the conclusion of the course, you are highly encouraged to submit your work to the spring Runway Show hosted by students in Craft + Design. Think about ways for your work to “stand out” at the event. You have an advantage since you are familiar with the location, in this case the CIA Atrium. Will you use scale? Texture? Color? Electronics? LEDs? Sound? Movement? Light?
Instead of pondering only clothing, think about human sculpture, form and performance. We can buy clothes at the store, even highly designed clothing. As artists do not limit your ideas and concepts to the small domain of “clothing”. Expand it to the entire range of human scaled objects, experiences, forms and sensations
Requirements
- Create a single item, or multiple articles, or a completely designed look or a performance piece for the human figure using the various sewing, pattern making and fabrication skills learned in class.
- Expand beyond simple forms into experimental and exciting designs and constructions.
- Explore fabric as a means to create volumetric forms on and around the body.
- Submit your design to the Runway Show in the spring. (Encouraged but not required)
- Redefine some aspect of the covering and embellishment of the human form.
Recommendations
You may use the basic pattern guides for t-shirts and pants that we made in class to make blank templates.
- Consider using sculptural fabric forms as extensions of the human figure or to play with proportions.
- Think about adding more complex and challenging details such as linings and structural interfacing.
- Battery powered lights, electronics, and sounds can elevate a piece to new realms of possibilities.
- Kinetic or movable portions of the object offer the ability for surprise in a performative environment.
Process
- Experimentation with forms and silhouettes is encouraged during the sketching and initial pattern phase.
- Refer to your sketches and your research for inspiration.
- Use your shirt and pants patterns as needed to make a new pattern.
- Modify the size and form to match your intended design.
- Butcher Paper! - make models of forms and shapes quickly with butcher paper. It only takes 15 - 20 minutes and cheap materials to test an idea.
- Test sew using scrap material any experimental parts of your design as needed before using final fabric.
- Once satisfied with your pattern, begin construction of your designs.
Due
Everyone should begin right away. You should also gather materials to begin sewin. Next week will be studio work time. If you are unsure of what materials you want to use, you should be prepared to use scrap fabric in the studio.
The final project is due on the final critique day.
Grading Rubric
Assessment | Weight |
---|---|
Overall Craft | 50 points |
Concept | 50 points |
Material Use | 30 points |
Runway Potential | 40 points |
Experimentation / Risk Taking | 30 points |