09.01 Game Engines
On this page
Similar to how p5.js speeds up the process of drawing imagery on a web canvas, game engines and libraries speed up the process of making games by handling the code for common actions such as keyboard input or sprite sheet handling.
Web Based Game Libraries
- p5play Game engine library for p5.js
- Babylon.js - Library for 3D Web rendering and interaction
- Pico-8
- plank.js 2D Physics Engine
- stage.js HTML 5 Game development
- phaser.io Desktop, mobile, and HTML games
- bitsy.org
- pixelpad.io
- Playcanvas
- crafty.js
- pixi.js
- Kontra.js