12.06 Mocap Retarget Animation Exercise Assignment
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Assignment Deliverables
- Edited video of rendered animation of retargeted Motion Capture Animation
- Label file YYYY-MM-DD Lastname Firstname Motion Capture Animation (
.mp4)
- Label file YYYY-MM-DD Lastname Firstname Motion Capture Animation (
Assignment Overview
Use Maya or Blender to retarget motion capture from Motive onto a character auto rigged in t-pose with Mixamo. In this exercise, you will connect raw motion capture data and final 3D character animation.
This project will test your technical ability to transfer skeletal data, build a cohesive 3D scene, and apply basic cinematography and sound design.
Requirements
- Minimum 1 retargeted Mocap Animation onto an original humanoid character
- Minimum 1 light in the scene
- Minimum 2 additional 3D mesh objects in the scene
- Minimum 1 additional object, other than the character, animated in some way
- Minimum 2 different camera angles
- Minimum 1 original sound effect created by you
Assignment Resources
Character Modeling
- Maya to Mixamo Cylinder Character
- Blender to Mixamo Cylinder Character
- FBX Embed Textures Maya
- FBX Embed Textures Blender
Character Rigging
Combining Multiple Mocap Animations
Combine and Blend Multiple Animations in Maya
Combine and Blend Multiple Animations in Blender
Mocap Retargeting
- Install Rokoko Plugin in Blender 5.0 / 5.1
- Retarget Motion Capture Animation with Rokoko Plugin in Blender
- Maya Human IK Setup Mixamo Preset without Fingers
- Maya Human IK Setup Mixamo Preset with Fingers
- Retarget Mixamo Character to Mocap Data with HIK in Maya
Grading Rubric
| Assessment | Weight |
|---|---|
| Retargeted Mocap Character | 30 points |
| Minimum 1 Light | 15 points |
| Additional 3D Mesh Object | 15 points |
| Additional Animated Object | 10 points |
| 2 Camera Angles | 10 points |
| Original Sound Effect | 10 points |
| File Management and Labeling | 10 Points |