09.07 Texturing and Rendering In Class Exercise
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Assignment Deliverables
- Render Image 1
- Label file YYYY-MM-DD Lastname Firstname Render Image 1 (
.png,.jpg)
- Label file YYYY-MM-DD Lastname Firstname Render Image 1 (
- Render Image 2
- Label file YYYY-MM-DD Lastname Firstname Render Image 2 (
.png,.jpg)
- Label file YYYY-MM-DD Lastname Firstname Render Image 2 (
- Blender
.blendfile with packed resources or Upload Maya scene archive.zip- Label file YYYY-MM-DD Lastname Firstname 3D Scene (
.blend,.zip)
- Label file YYYY-MM-DD Lastname Firstname 3D Scene (
Assignment Overview
3D models used in rendering are boring and nondescript without textures and colors. These can be enhanced with physical based materials.
Requirements
- Minimum of 2 render images each of a a UV unwrapped and textured object in Blender or in Maya
- Minimum of 1 object mesh with more than 6 faces in scene
- Minimum of 1 use of each of the following (Texture Image, Bump)
- Minimum of 1 light source
- Render 2 different camera views of the scene at a minimum 1920x1080 or 3840x2160 (.png or .jpg)
Process
- Create a 3D polygon model with more than 6 faces. (You can use meshes from 3D scans or from photogrammetry scans or exported models from Autodesk Fusion.)
- UV unwrap an object mesh.
- Use the image textures provided below, images textures from online sources, or create your own image textures.
- Polyhaven.com is a great source for image textures, mesh objects, and HDRIs for rendering.
- BlenderKit has many textures and 3D mesh objects available.
- Substance Painter
- Apply the a diffuse / color image texture.
- Apply a bump map image texture or normal map image texture.
- Ensure the textures wrap around the object without stretching.
- Add additional mesh objects to the scene.
- Add a light source.
- Render 2 different camera views.
Texture Images
Assignment Resources
Video Tutorials
Maya UV in Class Exercise
Blender UV in Class Exercise
Maya HDRI Image
Blender HDRI Image
Grading Rubric
| Assessment | Weight |
|---|---|
| More than 6 faces on object in 3D scene | 20 |
| Use Texture Image + Bump Map on material | 20 |
| Minimum of 1 light source | 20 |
| Render 2 different camera views | 20 |
| Upload Blender .blend file with packed resources or Upload Maya scene archive .zip | 10 |
| File Management and Labeling | 10 points |


