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06.10 Polygon Modeling Rendering Exercise Assignment

Assignment Deliverables

  1. Render images of a specific object modeled in Blender and in Maya (png, jpg)
    • Label files YYYYMMDD Lastname Firstname Polygon Modeling Render Image
  2. Model files saved from Maya (.mb, .ma) and Blender (.blend)
    • Label files YYYYMMDD Lastname Firstname Maya polygon modeling file.mb and YYYYMMDD Lastname Firstname Blender modeling file.blend

Assignment Overview

Rendering in Blender and Maya takes a bit more setup than rendering in Fusion 360. The extra steps required ultimately allow for more customization of the renders. Once a scene is setup with lights and objects, then everything can be controlled and ultimately can be animated.

This exercise introduces using lights and physical based material shaders in Blender in Maya. To render an image, it must have lights setup in the correct locations to light the object or scene. Varying the intensity and distance of the lights will change the look of the render dramatically. Experiment and render multiple versions of the scene that you create.


  • Include the form of the example “block” in both scenes
  • Minimum of 1 light (can have more lights)
  • Minimum of 2 objects, example “block” model and background (can have many more objects, and likely should have many more) - experiment and try things out
  • Apply materials and/or shaders to objects and background
  • Minimum 1920 x 1080 pixel render images
  • Render a scene in Maya
  • Render a scene in Blender

Assignment Resources

The videos below show how to make the example block in Mayaexternal link and Blenderexternal link . There are also explanations on how to make a basic render in Mayaexternal link and a basic render in Blenderexternal link . Refer back to the additional guides in this module as well as emailing questions to your instructor.

Maya Beginner Polygon Modeling Tutorial

Maya Basic Render

Blender Beginner Polygon Modeling Tutorial

Blender Basic Render

Grading Rubric

Example Block in Render Maya20 points
Light in Scene Maya10 points
Materials Added Maya10 points
Maya Render minimum 1920 x 108010 points
Example Block in Render Blender20 points
Light in Scene Blender10 points
Materials Added Blender10 points
Blender Render minimum 1920 x 108010 points
.ma or .mb file uploaded10 points
.blend file uploaded10 points
File Management10 points