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06.03 Blender 3D Modeling Basics

Blender is a 3D modeling program that can be overwhelming at the start but like any software, becomes much easier and understandable with a bit of use. The official online Blender Reference Manual external link is a good place to learn the basics and investigate advanced topics.

Blender Keyboard Shortcuts

Blender Default Keymap external link

Blender Essential Keyboard Shortcuts

Blender KeyAction
BSelect
GMove
RRotate
SScale
HOMEFrame all
~ tilde or NUMPAD . (can be customized)Frame selected
tabtoggle edit / object mode
1vertex mode
2edge mode
3face mode

Blender Mouse Controls

Mouse ControlAction
middle mouse buttonorbit camera
shift + middle mouse buttonpan camera
scroll wheelzoom camera

Blender Default Cube

Blender default scene

Blender Default Scene with cube

Blender Basics

Start here if you are new to Blender. These videos cover the essential interface, navigation, object and edit modes, and the basic tools for moving, rotating, scaling, and duplicating objects. You do not need to memorize every command. Focus on becoming comfortable navigating the 3D viewport and manipulating objects.

Basic Mesh Modeling in Blender

Mesh modeling changes the actual geometry of a 3D object. These videos introduce common techniques for editing vertices, edges, and faces; joining and cutting geometry; and improving the appearance of modeled forms. Use these tutorials as needed when building or modifying your own 3D models.

Modifiers and Faster Modeling

Blender modifiers can create repeated, symmetrical, or more complex geometry without manually modeling every part. These videos demonstrate several tools that can speed up the modeling process as well as techniques for using reference images when constructing objects.

Scene / Production Utilities Blender

These tutorials cover additional Blender tools that are useful when preparing models for fabrication, rendering, or larger scenes. Learn how to work with real-world units, bring in existing assets with BlenderKit, and create editable 3D text.

Modeling From Reference

Working With Imported 3D Captured Models

Import 3D Head Scan Blender external link How to Convert Epic Games Reality Scan GLB to OBJ in Blender (Photogrammetry Export) external link How to Import a GLB into Blender external link How to Import an OBJ File into Blender external link Import 3D Scan Mesh into Blender - Artec LEO external link

How to Fix Missing Textures in Blender Photogrammetry Scans external link

How to Change the Rotation Point in Blender - Set Object Origin external link

Boolean Intersect Photogrammetry Scan Cleanup Blender external link

Blender 3D Printing: Reduce Triangles, Make Manifold, Export a Clean STL external link Blender Triangle Count Fast: Statistics Overlay + Shift D vs Alt D external link