10.06 Make Unreal Project for Virtual Production Assignment
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Assignment Deliverables
- Unreal Project Set Up for Virtual Production screenshot
- Label file YYYY-MM-DD Lastname Firstname Unreal Virtual Production Screenshot (
.jpg,.png)
- Label file YYYY-MM-DD Lastname Firstname Unreal Virtual Production Screenshot (
Assignment Overview
Create an Unreal Project with the disguise RenderStream plugin added and set up for virtual production.
Review the guides below:
- Blank Environment to disguise RenderStream Setup Unreal 5.5.4
- 10.04 Fab Environment to disguise RenderStream Setup Unreal 5.5.4
It is recommended that you add objects and elements to your scene based on your ideas and desired environment.
Requirements
- Create and save a Level
- Change the project settings according to the above guides
- Add the RenderStream plugin
- Add a Camera Root Actor to the Level
- Add 3 Cine Camera Actors parented to the Camera Root Actor
- Add the RenderStream Channel Definition to the Cine Camera Actors
- Label the Cine Camera Actors
- Take a screenshot of the level showing the correctly added RenderStream Channel Definition and Cine Camera actors
- Note: The above guides use
RS_Main_Cam,RS_OOF_Cam,RS_AR_Camfor names of the Cine Camera Actors. You can use these names or you can use the the names from your disguise template which may be different. For example, the Cleveland Institute of Art Integrated Media Lab XR Studio disguise template uses the following names for cameras..0_InnerFrustum_Cam1_OuterFrustum_Cam2_AR_Cam
- Note: The above guides use
Grading Rubric
| Assessment | Weight |
|---|---|
| Unreal Project Made | 60 points |
| Screenshot Uploaded | 20 points |
| File Management and Labeling | 20 points |