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04.00 Introduction

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Overview

After the form is created for a 3D model, textures and surface characteristics, contribute a lot to the look of the final render.

Learning Objectives

  • Become familiar with UV coordinate space
  • Unwrap the UVs of a 3d mesh object
  • Use an image based texture
  • Use a procedural texture
  • Rotate, scale, and modify textures to fit project

Key Terms

  • UV Coordinates
  • Texture
  • UV projection
  • Seam
  • Unwrap
  • Procedural Texture
  • Node