04.00 Introduction
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Overview
After the form is created for a 3D model, textures and surface characteristics, contribute a lot to the look of the final render.
Learning Objectives
- Become familiar with UV coordinate space
- Unwrap the UVs of a 3d mesh object
- Use an image based texture
- Use a procedural texture
- Rotate, scale, and modify textures to fit project
Key Terms
- UV Coordinates
- Texture
- UV projection
- Seam
- Unwrap
- Procedural Texture
- Node