03.06 Sculpture and Expanded Media 212A Room Modeling Exercise Assignment
On this page
Assignment Deliverables
- 3D Model file of scale model of Sculpture + Expanded Media Room 212A (
.blend
,.mb
,.ma
,.skp
)- Label File YYYY-MM-DD Lastname Firstname room 212A model
- Minimum of 2 rendered images of room 212A (
.png
, .jpg
)- Label Files YYYY-MM-DD Lastname Firstname room 212A render
Overview
Use measurements taken from the physical space, photos, fSpy, and available floor plans to create and accurate 3D digital model of the Sculpture + Expanded Media Room 212A. Add materials and textures to the elements in the room. Blenderkit isa good source of materials, textures, doors, windows, and other 3d objects to use in your room model. If you apply a texture to an object, make sure to UV unwap it.
Additional Resources
Taking a photo from the room, matching the camera in fSpy, importing the camera to Blender, and then scaling the camera around the 3D cursor is a good way to get a believable camera and angle for making renders.
Grading Rubric
Objective | Points |
---|---|
3D Model File Uploaded | 10 |
212A Room Proportions Correct | 10 |
Door Openings Present | 10 |
Additional Structures Details | 10 |
Materials Added | 10 |
Lighting Added to Scene | 10 |
Sculpture or object added | 10 |
Render of room 1 | 10 |
Render of room 2 | 10 |
File Management | 10 |