03.00 Introduction
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Overview
Students bring together their created 3D environments and related recorded sound effects. Basic importing and cleaning of sound recordings in Adobe Audition, including basic audio repair, noise reduction, EQ, compression, normalization, and exporting high-quality WAV files.
We will then bring your Blender environments into the XR Stage and use them as virtual production sets. Working with the LED wall, tracked camera, and live performance, you will record short video clips inside your virtual environments.
For homework, you will edit your XR Stage footage and add your cleaned sound effects to develop the relationship between image, movement, space, and sound.
Learning Objectives
By the end of this module, you should be able to:
- Convert sound recordings to WAV files for editing while archiving the original
- Identify common audio problems including clipping, background noise, wind, rumble, and uneven levels
- Use Adobe Audition to repair, clean, EQ, compress, and set the final level of recorded sounds
- Work with peers to frame and compose a few shots based on virtual environments and collected sound effects
- Collaborate with peers to record video footage using a virtual environment, tracked camera, and live performance
- Edit Virtual Production footage
- Combine recorded sound effects with edited footage