Maya is a 3D modeling and 3D animation software program made by Autodesk. 3D models are created in scene files and then textures and lighting are added before rendering an image. Maya is commercial software that cost money to use for commercial purposes, an alternative open source 3D modeling and animation software package is Blender . There is a robust online community and it can be a great alternative for individual artists and small production companies. There are plugins to Blender that cost money but the base software is free and open source and quite capable.
Often multiple objects in a scene are animated with keyframes. Then each frame of the animation is rendered as a sequence of images.
Change the polygon display mode
Press 1 for the default polygon mesh display (no smoothing)
Press 2 for cage + smooth polygon mesh display
Press 3 for the smooth polygon mesh display
Using Maya
- User Interface
- Change Size of Transform Controls
- Import vs Reference Scene
- Archive Maya Scene
- Insert Reference Image
Rendering in Maya
- Maya Rendering Basics
- Basic Render
- Render Image Sequence
- Three Point Lighting
- Multiple Renderable Cameras
- Add Camera to Scene
- Infinite Photo Backdrop
3D Modeling Maya
- 3D Modeling Basics
- 3D Modeling Maya
- Make Hole with Clean Geometry
- Model Coffee Cup
- Model Tennis Ball
- Polygon Modeling Exercise
- Polygon Modeling Tools for Beginners
- Extrude Nurbs Curves
Animation
- Maya 3D Animation
- 3D Animation
- Ball Rig Squash Stretch Quadball
- Ball Bounce with Calculated Height
- Ball Bound with Squash and Stretch
- Ball Righ Squash Stretch UV Sphere
- Time Slider Settings
- Model Bear Character
Materials and Textures Maya
- 3D Paint Maya
- 3D Paint Tool Complex Object
- 3D Paint Tool Tutorial
- Add Materials
- aiStantardSurface
- UV Map Cube
- UV Mapping
- Basic UV Mapping
- UV Unwrap Tennis Ball