What Make Art
Courses
Modeling and Fabrication
Introduces foundational digital 3D applications and methods focusing on 3D output including digital options and physical options.
View CourseReproducibility
This course explores how reproduction, replication, and multiplicity—spanning printmaking, industrial techniques, and modular design—inform the form, content, and creative process in contemporary art.
View CourseExperiments in Electronic Arts
Introductory physical computing course for college students studying art and design.
View CourseTime Based Strategies
Investigates the concepts and practices of various time-based media arts with basic introduction to the processes of video art, sound art, and media installation.
View CourseModeling and Expanded Making
The course focuses on 3D modeling and digital fabrication techniques for site-specific installations, emphasizing practical skills, tool selection, project proposal creation, and high-quality documentation.
View CourseSewing and Fabrication
The class covers machine sewing, garment construction, patternmaking techniques, and using sewing in art, emphasizing skills, experimentation, research, and critique, with insights from fashion and sculpture.
View CourseProgramming for Artists
This course teaches art-making using custom software, covering programming basics, software arts history, and theory. Students create interactive projects with video, sound, and AI, exploring hacking as experimental technology.
View CourseBFA Research
Designed to increase student awareness of the current art discourse and the ability to use that knowledge as a means of awareness within the production of their own work.
View CourseInstallation Light and Sound
Investigates various applications and approaches to the subject of Installation with an emphasis on contemporary practices using light and sound as a means of constructing space and form.
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